In The Media
Edmonton Journal
Shift Lab 2.0 facilitator Jodi Calahoo Stonehouse said the social innovation lab tools invite people to explore their biases. They look to find that “sweet spot” where someone can reconsider in a positive, inviting way. The focus is on building relationships.
EDify - Gaming the Treaty
“In this era of reconciliation, it’s fine to talk about trying to do the right thing,” says Ron Lameman, bilateral treaty coordinator for the Confederacy of Treaty Six First Nations. “But, actions speak louder than words.”
With that spirit, Lameman is one of the experts consult-ing the creators of Exploring Wahkohtowin, a board game aimed at junior-high-aged students that’s currently in the prototype stage. The game allows players to become Indigenous families whose lives are affected by the treaty. Players can simply go on their own and try to survive, or build relationships with other players and collaborate. Instead of making the game about how the treaty was signed, it’s about what the treaty did to people. It’s about living the treaty, not a text-book explanation.
Ep. 100: 100th episode part 2
In this episode, Tchadas continues part 2 with previous guest David Plamondon, owner of Pe Metawe games in Edmonton Alberta. Two additional game-developer guests include, Liam Burns and Roberta Taylor.
The Well Endowed Podcast
On today’s episode, we sit down with our friends at Edmonton Shift Lab to hear about one of their latest projects aimed at shifting perspectives to eliminate racism. It’s a new board game called: Exploring Wahkohtowin. Wakhotowin is a Cree word that expresses the interconnected relationships we experience with the people and environment around us. Wahkohtowin expresses something that is constantly in motion and evolving. It’s about how we choose to treat each other, how we interact with where we live, even how we impact our environment, and our environment has a strong impact on us. It’s a complex idea that the developers of the Exploring Wahkohtowin game want players to experience.